Van Gogh Dreams is an immersive installation that tells the story of Vincent van Gogh's journey in Arles—focusing on the his emotions and feeling.
Role: Lead Technologist and Concept Dev
Visitors enter a dark and confined passage with clattering city sounds, expressing the depression and malaise Van Gogh experiences in Paris during the winter of 1887 - 1888.
Rounding the corner, visitors emerge into a luminous, summery space with 900 handmade glass sunflowers. The room conveys the inspiration, hope and creative euphoria of the first period in Arles
Visitors then enter a simple room that captures the daily conviviality and animated exchanges between Van Gogh and Gauguin while sharing the Yellow House. Just outside, the two men erupt into verbal clashes.
Visitors enter a room that captures Van Gogh's inner turmoil as his dream abruptly ends.
When tensions rise surrounding Gauguin's departure, Van Gogh suffers a mental breakdown during which he cuts off his ear. He is faced with the crushing reality of his illness.
Visitors emerge into a meditative room with a moiré pattern of shifting lights that reference Van Gogh's brushstrokes and night skies.
The journey across Van Gogh’s time in Arles, was built on top of extensive research. For this stage, I developed multiple software programs to help us gather, organize and understand the huge amount of information available. That included web crawler, Illustrator plugins, ML models to organize and sort images.